Neo Sonic by Midnight Spirit and Trial Force, edited by DeluxeGamer705
From: Sonic the Hedgehog (series)
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Some might be curious what was the very first version of Sonic to be ever made for Mugen. This title goes to Midnight Spirit and
Trial Force's Neo Sonic. Being the first version of Sonic to ever be made for Mugen, this one is rather well-known. However, some say
this character is actually pretty bad despite him being the first Sonic for Mugen, especially since his hurtboxes were rather
inconsistent and some of his moves felt a bit overpowered. So, I decided to try to make him more enjoyable (hopefully) by digging
into his animations and coding to fix him.

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1. CHANGELOG

-DXG's Edit v1.1 (August 5, 2024)
- Changed Amy's voice.
- Mega Spin Thunder Attack's startup has been lowered, allowing it to combo from his normals more easily.
- Fixed an error where hypers couldn't be cancelled into from Spin Thunder Attack due to an incorrect state.
- Changed the hitspark for Spin Dash when Neo Sonic charges into the opponent.
- Aerial hard punch now hits 5 times instead of 3. Its vertical pushback was also decreased.
 - This slightly improves Neo Sonic's comboability.
 - However, the hitstun for the opponents was reduced to prevent it from dealing too much damage.
- Winposes now have a random chance of being played, with the exception of one which appears when he has full HP.
 - Also, the "full HP" winpose now plays correctly if New Sonic does not lose at least 1 HP due to now using the "lifemax" code.
- Fixed head.pos and mid.pos positions.

-DXG's Edit v1.0.1c (July 4, 2024)
- Fixed a weird small oversight in the dizzy animation.

-DXG's Edit v1.0.1b (July 3, 2024)
- Fixed an oversight where one of the changed winposes' voice clips somehow wasn't changed (maybe because it didn't save somehow?)

-DXG's Edit v1.0.1 (July 3, 2024)
- The hypers no longer give power back
- Fixed an issue where Final Force wasn't correctly working at the corner, where Knuckles' attack missed completely.

-DXG's Edit v1.0 (July 3, 2024)
- Tons of hurtboxes were fixed.
- Neo Sonic is now faster.
- Infinite priorities on attacks removed.
- Damage output greatly reduced.
- All frame 1 attacks are now frame 2 or later attacks to become blockable.
- Z version of Thunder Ball now deals hard knockdown only against aerial opponents. The same thing has been applied to weaker versions.
- Neo Sonic is no longer invincible during Thunder Uppercut's attacking frames.
- Spin Dash is now correctly attributed as a hyper instead as a special. It also now causes hard knockdown instead of soft knockdown.
- Improved comboability; Neo Sonic's normals push the oppoents into a lower distance, he can now cancel his standing and crouching Z
into his Super Jump and he can now cancel some of his specials into hypers (as long as they can do so if they're not projectiles,
assists or attacks that make him jump).
- Added a new damage dampener.
- New attacking sounds, rather than using sounds where he sounds as if he got hurt.
- Several animations were made smoother and fluid.
- Added a new A.I. mode, which is the A.I. I use.
- Atomic Shield's duration was shortened and Neo Sonic now cannot use hypers and assists when the shield is active.
- Final Force has been buffed.
- The hypers now can be performed with three commands instead of just one.
- Fixed misattributions of Final Force, the Knuckles assist and Spin Dash.
- Homming Attack was corrected to Homing Attack.
- Removed unfair A.I. multiplicators which cause multi-hit moves to do more damage when controlled by the A.I.
- Added victory quotes.

-July 15, 2002*
- Everything prior to this edit.
*Judging from the apparent release date before the edit.

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2. INSTALLATION

1. Unpack the character's folder and add it in the chars folder
2. Go to data and open select
3. Paste the following name in the character section: neosonic

And here you go! Neo Sonic should now appear anytime you start Mugen.

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3. CONTACT

Found any issues with Sonic? Then please send your feedback and I'll update him when I have time.

MFG: https://mugenguild.com/forum/profile/DeluxeGamer705-99108
MFFA: https://mugenfreeforall.com/profile/28846-deluxegamer705/
YouTube: https://www.youtube.com/channel/UCGfXpYBe143GxmRUvp8Q7fQ

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4. CREDITS:
Midnight Spirit: For creating the original character.
Trial Force: For being the original hoster the character.
Sega and Sonic Team: For creating Sonic in general.
Elecbyte: For creating such a wonderful fighting program.
My fans: For supporting me and enjoying my characters.
Some people on Mugen Fighters Guild: For providing feedback for my characters.
You: For downloading him, of course.